sleep cycle complete

sleep_cycle

I forced myself to take a break after GDC because I starting to get burnt out. This was very difficult because I returned from San Fran pumped and eager to implement new ideas into Sleep.

I spent that time beating Heavy Rain (thanks matt for the letting me bum your ps3,) playing the newly released Perfect Dark on XBLA and re-arranging my living room. I also celebrated one more of my revolutions around sun.

Now that vacation is over, we are going to complete Block Shooter and keep working on the battle system on Sleep.

Maybe later this week I’ll write up some of my thoughts on Heavy Rain.

New project in the works!

as_banner_newProject

We are now in the final design/beginning production stages of a new small scale game. We are going in a different direction with this one so it should be a nice break from the norm for us. I don’t want to say too much now; I’ll leave that up to the other Adam.

Hope you all had some good holiday times with your nearest and dearest.