IndieCade Finalists

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So we received an email a week or so ago telling us we didn’t make the cut for IndieCade.

At first I was little bummed, but things have been going pretty well overall; we even got a metion on IndieGames!

Now that the finalists for IndieCade have been posted, we REALLY don’t feel bad at all, haha.

Go ahead and take a look.

We were up against: Limbo, BIT.TRIP Runner, Continuity, VVVVVV, just to name a few.

All those game are great and they happen to be complete. We don’t mind in the slightest, but we’ll see you next year IndieCade, oh YES! You’ll see us again.

Updated demo, IndieCade delayed

conceptArt

So once again, we’ve been given a little more time to work on our indiecade submission. Two days to be exact.

Here is a new copy of the demo:

pre-alpha demo

and since i still cannot get the ClickOnce installer to work, you’ll still need to DL and install these two libraries:

xna framework 3.1

.net framework 3.5

I hope you internet peeps play it soon and report all the awesomeness that is had.

There are many more things functioning in the version, let us know how you like it!

And tells if you have problems with the game.

– a^2

so here’s the deal,

rrrrrr

i need to get back to dev on the game.

i can’t figure out how to get the demo and the needed libraries into one installer.

so if you reeeeeaalllyy wanna play the demo, here’s what you’ll need:

xna framework 3.1

.net framework 3.5

pre-alpha demo

that SHOULD work.

if it doesn’t, please send all hate mail to wolf@asquaredgames.com

back to dev.

ps: sorry for sucking